Mad Max (the game) is one of the best licensed games I’ve played. In theory, it’s a prequel to Fury Road, but I don’t think the story is canon. The game starts with Max getting into a fight with Scabrous Scrotus, losing his Interceptor, and is left in the wasteland with nothing but his torn up clothes.
Enter Chumbucket, the deformed hunchback who believes in the Angel Combustion. He’s a black finger (a master mechanic) and thinks Max is his warrior saint. Max needs a new car, and Chum promises to build him the Magnum Opus—the car you will be upgrading throughout the game.
Max’s goal is to create a car that will be fast, durable, and able to carry enough fuel to get him to the Plains of Silence. As you get upgrades for your car, you’ll meet stronghold leaders, lunatics, scavengers, and a whole crapton of war boys.
The gameplay consists of two major parts, car combat and ground combat. Both are equally fun, but have their own little quirks and issues.